TraGUS
Godot plugin for user settings
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◆ ChangedEventHandler()

delegate void ChangedEventHandler ( GodotObject  sender,
Variant  value 
)

Emited when the value of this setting has changed.

Parameters
senderThe sender object that triggered the change. Can notably used by ui element to ignore the change and not update their display if it comes from themselves.
valueThe new value of this setting.