TraGUS
Godot plugin for user settings
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SettingLineEdit Class Reference
Inheritance diagram for SettingLineEdit:
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Collaboration diagram for SettingLineEdit:
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Public Member Functions

override void _Ready ()
 
void Update (GodotObject sender, Variant value)
 

Properties

string Section [get, private set]
 
string Key [get, private set]
 
- Properties inherited from ISettingUiWrapper

Private Member Functions

bool GetRange (out SettingRange range)
 
void OnTextChanged (string newText)
 
Variant FormatedValue (string newText)
 

Private Attributes

SettingBinder _binder
 
bool _bindToRange = true
 Follows the range's section, key, min and max value if true, if it can find a sibling node SettingRange.
 
double _minValue
 
double _maxValue
 
bool _allowFloat = true
 
bool _allowNegatives = true
 
int _decimals = 2
 
bool _clampValue = false
 

The documentation for this class was generated from the following file: